Student Laboratory "InfoSphere" – An Extracurricular Place of Learning for Pupils of All Ages
The InfoSphere, founded in summer 2010, is an extracurricular learning place especially for Computer Science topics. Its various workshops offer several perspectives on numerous facets and applications of Computer Science for students of all ages and types of schools, beginning with the third class.
L²P - Learning and Teaching Platform of RWTH Aachen University
L2P is the central web-based learning and teaching platform of RWTH Aachen University. It’s a centrally hosted platform, integrated into the IT services of the university, with regular back-ups and support. Its virtual course rooms facilitate the administration of courses and give students easy access to all dates, materials, assignments, exercises and other information relevant for learning. Moreover, it opens up additional didactical options for using digital media in teaching. Being a protected system with personalized login L²P also allows lecturers to distribute third party materials corresponding with the copyright restrictions. Additionally, it allows for easy integration of third party systems to extend the platform's functionality.
QOLB / LeBiAC - Quality Initiative in Teacher Education
With the Quality Initiative in Teacher Education the federal and state governments support the development and promotion of extending teacher-training programs. Since 1 January 2016 the Department for Didactics of Computer Science at RWTH Aachen University has been participating in the new program with three particular measures.
In the TABULA project, we examine the use of tangible objects on interactive multitouch tables in computer science education.
"Personal Photonics" is a large joint project of InfoSphere with the Media Computing Group of Chair i10 at RWTH Aachen University, which is funded by the Federal Ministry of Education and Research as part of the funding measure "Open Photonics". This project provides interactive demonstrators that utilize photonics technologies, such as depth-cameras, LEDs and stereolithography 3D Printing. InfoSphere will carry out Arduino microcontroller programming workshops with photonics aspects to a broad audience throughout Germany and online.
IaG - Computer Science at Primary Schools
The aim of the project "Computer Science at Primary Schools" in North Rhine-Westphalia is to explain the facets of computer science to students of the third and fourth classes and to show the importance of computer science in everyday life. The focus lies not on the usage of computer systems but on the basic concepts of computer science, for example displaying information.
MINT-L⁴@RWTH Aachen - Lifelong Learning for Teachers
MINT-L⁴@RWTH is a centre of excellence founded in 2012 that is dedicated to the acquisition, the education, and further education of current and future teachers in the STEM field as well as the support of students in the STEM field before and while they're beginning their studies..
BeLEK - Profession Teacher at Vacational Colleges
The project BeLEK stands for Profession Teacher at Vocational Colleges. It is funded by the Ministry for Innovation, Science and Research of NRW, in short MIWF, and aims to strengthen the teaching profession in NRW and act against the lack of teachers in the commercial and technical area.
PALM - Personal Academic Learner Model
The project realizes a comprehensive recommender system for researchers, integrating various visual analytics modules.
Blended Learning Project
The aim of the video project is to produce a few scenes that highlight the technological differences which have arisen over time with computer science. In doing so, knowledge of the basic work of producing a film should be collected.
Learning in Context
The Learning Context Project defines a LifeLong Learner model, which is fundamental to all our Learning Analytics activities. The learner model includes context information in order give valueable feedback or recommendations and to allow self-reflection on the daily tasks or learning activities. Nowadays, learning does not necessarily take place at home or in school / university. Due to the vastly growing number of smartphone / tablet users, learning can take place everywhere and everytime. Such a scenario creates many new opportunities to improve learning by making use of a set of the various context information that can be gathered by modern (mobile) devices or of information about the learners themselves, for example their interests, knowledge or goals.
AIX - Future Teaching & Learning
With this project funded by the Stifterverband, the RWTH Aachen University is striving to modernize and improve its teaching by implementing blended learning concepts in all of its faculties by the end of 2017. Using tools and methods from the areas of Learning Analytics, Data Mining, and interview techniques of Technology and Innovation Management, until then the project should develop the means necessary to separate useful investments and quality improving measures from measures that are mainly costly but do not improve the quality of the teaching significantly.
CourseMapper is a mind map-based collaborative course annotation and analytics platform that fosters collaboration and interaction around pdf/video learning materials, supported by visual learning analytics. CourseMapper can develop into a MOOC platform focussing on cMOOCs, shot for connectivist MOOCs.